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GFX 2.0 Implementation Overview

Hi dojoers,

As mid evaluation comes, I am prepared myself with a document to give brief explanation about my implementation. It is provided class diagram, sequence diagram, some explanation for each component and screenshot about some demonstration.

You can find about:
- Design Document
- Implementation Overview Document
- Simple Class Diagram
- Detailed Class Diagram
- StarUML Project File
- Latest Test Page
- GFX 2.0 Zip File

Note
- For maximum quality, please zoom the PDF document to 150%.
- Opera test page is buggy, pre-defined script does not want to load. Anyone know how to solve this?
- Please right click and choose save target as for downloading StarUML Project File.

I would really appreciate if you can provide me suggestion, opinion or critics! Thanks!

Test page

Hi robertusj,

one question: how can I actually test the stuff you have made? Do I need a special Firefox plugin? All I see when I open your testpage is an empty canvas. When I select on of the elements in the dropdown on the right and click on execute nothing happens...

cheers

Kai

Thanks!

Hi Kai,

Thanks for providing time to test my stuff... I appreciate it! The answer for your question is yes, you need special extension and some other requirements (such as your GPU card)... I already wrote some help for installation in Help tab (right side)... I am sorry I cant make auto notification script if your browser support or not... since there is some internal script check in the extension (actually it is called Gecko/Canvas3D) but I will try my best to have decent testing.

I copied help text in case you cant see it...

At the moment, GFX 2.0 supports Firefox 3.0 and Opera 9.0 Alpha. The instruction to install is described below:
Firefox
1. Get browser software at this page.
2. Get Canvas3D extension at this page.
3. Make sure to allow extension to load the 3D context.
Opera
1. Get browser software at this page.
Note
GFX 2.0 needs decent graphic card, please check this page to know what version is your OpenGL. In order to run the 3D Canvas, you need at least OpenGL 1.5.

(No subject)

Hi robertus, Same case here.

Hi robertus,

Same case here. Couldn't see the demo in both ff and ie.

Bangga deh, ada orang indo develop dojo component :)

Cheers,
Andi

Haha!

Hi Andi,

Hahaha! I didnt expect I can see people from same nationality! Hehe! Thanks very much, I am really happy as well! Hey, actually at the moment it only supports FF 3.0 and Opera 9.5 alpha... Sorry no IE at the moment, it depends my mentor wants me to try to implement it or not... (a bit challenge)! Try to follow my help instruction, you need to check many things... Your browser version, extension engine and your GPU (video card compatibility)... Thanks for your encouragement, it makes me more on fire!! Haha~

Hi dojoers, I just updated

Hi dojoers,

I just updated test page to have test script whether user can load rendering engine or not. If user cant load for some reasons, some instruction is shown instead of blank white canvas... Thanks for those people who informed me about the test page weaknesses!