Hi dojoers,
There we go! A new demo page, it has realtime script execution, so you can play around with the library. Notice that, I put some predefined script already as example script... You can change it or do your own in custom script... The purpose of this demo page is to determine whether my API is good or not... Not forget to mention, I will post the class diagram for you to get an abstract idea about the API... Try your best not to see the source code... try to guess from the argument parameter name... I am sorry I cant provide full HTML documentation right now since I will do it later on this project lifetime...
Please go to this to see the demo page and this to see the class diagram...
I would really appreciate if you give some comments, suggestions, or critics... Thanks!

doesnt work in IE 7 or FF 3.0
not working for me
FF3, Opera to follow
Robertus is pushing the bounds of browsers with this project, so the hardware-accelerated 3D only works in Firefox3 (with an extension) at the moment, and will be supported in Opera by the end of summer. Unfortunately Webkit(Safari) and IE6/7/8 aren't supporting the Canvas3D APIs yet.
Hi vorun, as rcoup reply,
Hi vorun,
as rcoup reply, the library doesnt support browser other than FF 3.0 beta 1 (using extension) at the moment... I will make it available in Opera and other as well (browser that support SVG perhaps by using gfx3d library but let me try the best)... Thanks for the reply tho!